Screamer is a high-speed arcade racing game developed by Graffiti and published by Virgin Interactive in 1995, exclusively for MS-DOS. It became an instant favorite among PC gamers for its blend of responsive controls, flashy graphics, and adrenaline-pumping gameplay reminiscent of console racers like Ridge Racer.
The game features a selection of fictional sports cars and multiple international tracks, each designed with colorful environments and arcade-style realism. Whether tearing through city streets, mountain passes, or desert highways, Screamer delivers intense, fast-moving races powered by a then-impressive software-rendered 3D engine.
One of Screamer’s standout features at the time was its smooth performance, requiring a high-end 486 or Pentium processor to run optimally. It showcased early use of texture mapping and realistic car handling physics for a more immersive experience. The game also supports sound card music and effects, adding to its arcade atmosphere.
With multiple game modes — including Single Race, Championship, and Time Attack — as well as customizable difficulty and car settings, Screamer offered replayability and challenge for players of all skill levels. While it lacked multiplayer support in its first version, the solo experience was strong enough to keep players hooked.
Screamer was followed by several sequels, but the original holds a special place in the hearts of retro PC gamers. Its mix of bold visuals, speed, and tight controls makes it one of the standout arcade racers of the DOS era.